Middle-earth: Shadow of War officially Announced

Due to the retailer Target leaking the product information online yesterday via their website, Warner Bros. has officially announced their upcoming game, Middle-earth: Shadow of War with a cinematic trailer. The game will be a sequel to publisher Warner Bros. 2014’s Shadow of Mordor. Monolith Productions has returned as the developer as they bring back Talion and Celebrimbor from the first game to forge a new ring of power together while the Dark Lord Sauron makes his return to Middle-earth. The game is set between the events of The hobbit and The Lord of the Rings and will continue the original narrative of Middle-earth: Shadow of Mordor. Players will be engrossed in a richer, more personal and expansive world full of epic heroes and villains, iconic locations, original enemy types, even more personalities and a new cast of characters with untold stories. Warner Bros. says.

Middle-earth: Shadow of War is set to release on the PlayStation 4, Xbox One and PC August 22nd in North America and August 25th in Europe.

You can read Warner Bros. full plot description of the game below.

In Middle-earth: Shadow of War, players wield a new Ring of Power and confront the deadliest of enemies, including Sauron and his Nazgul, in a monumental battle for Middle-earth. The open-world action-adventure game is brought to life through the expansion of the award-winning Nemesis System. The robust personalization from the first game is now applied to the entire world where the environments and characters are all shaped by player actions and decisions, creating a personal world unique to every gameplay experience.

“Monolith Productions continues to innovate by introducing deeper, more personalised gameplay experiences, coupled with authentic storytelling,” said David Haddad, President, Warner Bros. Interactive Entertainment. “Middle-earth: Shadow of War truly drives the genre forward by taking the Nemesis System to new heights and allowing players to create their own personal journey within Middle-earth.”

“Following the amazing reception to Middle-earth: Shadow of Mordor, we massively expanded every dimension of the game, including the world, the story, the RPG systems, the core gameplay and of course the personal player stories of the Nemesis System,” said Michael de Plater, Vice President, Creative, Monolith Productions. “As lifelong fans of Middle-earth, we are so grateful to have the privilege to bring to life the most incredible fantasy world ever created in a new way, for a new generation. With Middle-earth: Shadow of War, we can’t wait to see the amazing stories players are going to create and share.”

The innovative Nemesis System created unique personal stories through procedurally-generated enemies who remember every encounter and are differentiated by their personality, strengths and weaknesses. Middle-earth: Shadow of War expands this innovation with the introduction of Followers who bring about entirely new stories of loyalty, betrayal and revenge. The Nemesis System is also expanded to create a unique personal world through Nemesis Fortresses, which allows players to utilize different strategies to conquer dynamic strongholds and create personalized worlds with their unique Orc army.

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Alice Lee
Author: Alice Lee View all posts by
Alice is the owner and co-founder of Virtual Crunch. She's a long time gamer who started out on a mini Donkey kong arcade at three. She is also a horror movie aficionado. Have any questions? Contact her at AliceLee@virtualcrunch.com